Microsoft wants to make Windows ‘the best place to game—no matter where you play’ but Linux and Valve’s SteamOS have other ideas

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For decades, Windows has been the undisputed home for PC gaming. Microsoft is now doubling down on this legacy with a bold vision to make its OS the definitive gaming platform across all devices, from desktops to handhelds and even Arm-based systems. The ambition is clear: to be the universal choice, no matter where or how you play.

However, the throne is no longer uncontested. A formidable challenge is emerging from an unlikely alliance: Linux and Valve’s SteamOS. What was once a niche pursuit for tinkerers has evolved into a streamlined, user-friendly alternative, championed by the phenomenal success of the Steam Deck. Valve’s commitment to Proton compatibility software has shattered the long-held belief that Linux can’t run popular Windows games, making it a viable and often preferred option for a growing segment of gamers.

This sets the stage for a fascinating battle for the future of PC gaming. Microsoft is leveraging its deep integration and vast ecosystem, while the Linux camp offers compelling advantages in customization, performance, and a philosophy often seen as more user-centric. The competition is no longer about if you can game on Linux, but why you might choose it over Windows. This push-and-pull is ultimately a win for gamers, driving innovation and giving us more control over our digital playgrounds.

Source: Jeremy Laird via PC Gamer


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