Magic: The Gathering players are known for their ingenuity, often finding victory in the most unexpected corners of the card pool. The latest combo to capture the community’s imagination is a delightfully absurd engine of pain and fury, proving that sometimes, to win, you just need to make an immortal gamma-fueled brute very, very annoyed.
The combo centers on a new card, The Hulk, whose power grows whenever he becomes the target of an ability. The key is to pair him with the humble Caltrops, an artifact that deals one damage to any creature that attacks. By using a suite of cards that can repeatedly return Caltrops to the battlefield—like Academy Manufactor and a sacrifice outlet—you can create a loop where The Hulk is technically “attacking” into the Caltrops an infinite number of times. Each trigger makes him the target of Caltrops’ ability, pumping his power exponentially with every metaphorical step on the spiky trap.
It’s a beautifully convoluted plan: you’re not attacking the opponent directly, but rather manufacturing a scenario so irritating that The Hulk’s rage reaches astronomical levels, at which point he can easily finish the game. This combo is a perfect example of the creative, puzzle-like spirit of Magic, where even a simple piece of battlefield debris can become the cornerstone of an infinite, game-winning engine.
Source: Harvey Randall
Original Article: PC Gamer
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