Silksong has sold more than 7 million copies in 3 months—and no, that’s not counting Game Pass

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In a stunning display of its enduring appeal, the long-awaited sequel to the indie classic has achieved a monumental sales milestone. According to a new report, the game has sold over 7 million copies in its first three months on the market. What makes this figure even more remarkable is that it represents pure, traditional sales—these numbers do not include the millions of players who accessed the title through its day-one availability on Xbox Game Pass.

This distinction highlights an incredible level of direct fan support. Players aren’t just playing it as part of a subscription; they are actively choosing to purchase the game outright, a powerful testament to the trust and excitement built up over its lengthy development cycle. For an indie-developed title, even one with the pedigree of its predecessor, moving 7 million units in a single quarter is an extraordinary feat that places it among the industry’s top commercial successes.

The rapid sales velocity suggests that the game has not only met the sky-high expectations of a dedicated fanbase but has also successfully reached a massive new audience. This commercial performance sets a new benchmark for what a passionate indie studio can achieve and underscores the vibrant market for meticulously crafted, challenging action-adventure games. The sequel’s launch has clearly been a resounding success by any metric.

Source: Wes Fenlon
Original Link: https://www.pcgamer.com/games/action/silksong-has-sold-more-than-7-million-copies-in-3-months-and-no-thats-not-counting-game-pass/


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